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Old Nov 26, 2008, 07:02 AM // 07:02   #1
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So is the Dervish basically like a Melee healer / Defensive buffer?
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Old Nov 26, 2008, 07:19 AM // 07:19   #2
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Quote:
From Guildwiki


Described as "a scythe-wielding holy warrior", they are a close-range profession capable of hitting multiple opponents and utilizing enchantments to deal damage, inflict conditions, and protect and heal herself/himself. Many of their abilities strike multiple foes, allowing them to be fierce combatants on the battlefield.
That explains it
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Old Nov 26, 2008, 07:39 AM // 07:39   #3
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I like to think of the dervish as an enchantment based warrior.
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Old Nov 26, 2008, 07:53 AM // 07:53   #4
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No, paragons don't have enchantments:P
I think of the dervish as a warrior, someone that uses alot of physical attacks for damage, based on enchantments, using enchants to help ias, heal, defense.
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Old Nov 26, 2008, 12:18 PM // 12:18   #5
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Call me boring but u could have just thrown all ur threads into one dude xP

and a dervish is like a Melee caster i suppose u could say. Think of them as a monk with wep skills.
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Old Nov 26, 2008, 04:31 PM // 16:31   #6
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Ok thanks everyone. And yea I could have thrown it into one thread but i didn't want to make people type a list of what every class does so thought this would be easier for people
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Old Nov 27, 2008, 02:06 PM // 14:06   #7
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kind of think dervishes as mending wammos on steroids actually. it all fits, because they have:
-built in hundred blades
-uber mending and uber healing breeze rolled into one skill
-uber sever artery and uber gash rolled into one skill
-uber final thrust, without the annoying conditional
-uber defensive buffs, that are actually good

really, i think anet created the dervish by looking at the mending wammo, and made the dervish to be exactly like it except a lot better.
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Old Nov 28, 2008, 01:26 AM // 01:26   #8
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Dervishes are for killing stuff and staying alive.
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Old Nov 29, 2008, 02:22 AM // 02:22   #9
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Dervishes are meant to be decent tanks while putting on a lot of pressure and spread deadly conditions (via Wounding Strike) quickly, and deals a lot of damage(maybe not quite like a sin spike, but harder to counter and more durable).
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